Illustrator, Photoshop. To match my new identity I decided to design a new self portrait for my Linkedin account and the About me page of the portfolio. I took inspiration from Mucha but also Irina Ionesco to make this picture.
Photoshop. Level art on several levels for a Xbox 360 game now cancelled.
Photoshop. Old character I redesigned to make a flash animation with
Illustrator, Photoshop. Won the ACCEL 2012 award. The idea was to make something sketchy while still being clear.
Our final year’s project (2011-2012) at Supinfogame. Coeur d’Epine is a 3D real-time game made with Rémy Boicherot (GD – LD), Solène Boscher (3D, 2D, animations), Camille Boulc’h (2D, texturing) Pierre Delage (producer), Martin Dinet (GD – prog) et Sylvain Nguyen (mod 3D).
Illustrator and Photoshop. Some kind of tribute to a dance performed by Zoe Jake at Salon de L’Orient. I fell in love with the horned antler and started this kind of “fan art”.
Screenshots from Brainergy. I’ve modified AD to match the firm editorial line and also made a huge part of the graphisms.
Illustrator. Chosen by the students to become the official logo of the association but canceled by the school offices
Illustrator. Made to be a vectorized version of Velocipede logo by Øyvind Lien in order to allow Turbo Tape to be able to re-use easily their logo.
Photoshop. Support the explanation of both universe and gameplay with simple graphic. It is NOT the graphic style of the game!
Photoshop, Illustrator, Flash. Game made during an intensive week at school with french developpers MXP4.
Photoshop, Illustrator, Flash. Evolver, initially called Seavolver is flash game prototype, initially made in 4 days during an intensive week at Supinfogame. It has been sold to Big Fish Games and is available on their website in a 3D version, the character design has been kept by the developer 3Dduo.